The return of dinosaur destruction satisfies but doesn't sustain. Review by Matt Cummings WARNING: Major spoilers ahead. When Jurassic Park premiered in 1993, audiences were amazed at what eventually became the next great leap in CGI: believable prehistorics being chased by humans who effectively argued against man interfering with nature. Two disappointing sequels and two decades later, the sequel/retconned Jurassic World arrives, sparring no expense to return the franchise to respectability. And while it satisfies in the simplest way possible, its story gaps, good (not great) CGI, and decent performances keep it from wiping off the mud of its shunned brethren. After the disastrous events of Isla Nubar in the first film, The Disneyland-like world of Isla Nubar is now replete with happy genetically-spliced dinosaurs of every kind, creating a safe (if homogeneous) experience, with children riding mini-Triceratops and a Sea World-inspired demonstration of a Mosasau